Maybe there are better Dr. Strange gifs out there, but if so I have not seen them. (Also this was ridiculously hard to find for my sister, so I'm intentionally trying to increase its SEO a little).
Random SEO crap: Benedict Cumberbatch animated gif jumping leaping flying funny hopscotch harry potter anchorman avengers dirty dancing pokemon eaten by a shark SEO's a thing right I'm not just making this up? oh god what if i am what if people are reading this who am i and what have i done with my life oh look there's cake in the fridge!
The Best Dr. Strange Gif
—
May 02, 2016
(1 comments)
Enjoyed this post? Stay caught up on future posts by subscribing here.
Izanami's Choice excerpt and update
—
April 14, 2016
(3
comments)
The fine folks at Broken Eye are working on the last edits for Izanami's Choice. Next steps after that are me addressing the edits and then all the fun stuff they get to do to finalize the whole thing and make it a For Real Book.
There's also a cover coming. Watch for that.
Izanami's Choice is my samurai, sci-fi novella set in a Meiji-era Japan that has adopted androids and other ridiculously advanced technology. Here's an excerpt:
There's also a cover coming. Watch for that.
Izanami's Choice is my samurai, sci-fi novella set in a Meiji-era Japan that has adopted androids and other ridiculously advanced technology. Here's an excerpt:
The droid was a newer model. It did not wear a wooden mask, nor was its face made of metal widgets that moved to imitate emotions. This thing's skull was covered in a molded synthetic material. The corners of its lips moved up and down in a remarkable caricature of a human hoping to make a good impression. If Itaru were not standing so close, he would've taken it for a human in the darkness. Up close, however, the synthetic features looked fake and unnerving. "What the hell are you?"
The droid bowed deeply. "I am called Gojusan. My full designation is Service Droid I-Ka 53."
"I-Ka?" Itaru had heard of that model, but he'd never seen one up close. The first droids had been western imports using English letters as designators. When Japan constructed their own master machine intelligence—the fourth in the world and the only one in Asia—they used katakana characters for the designs it produced. I-Ka was approximately the eightieth designator in only thirty years.
They're evolving too fast.
"Hai, Shimada-sama." The droid's oversized eyes flicked behind Shimada into his house and back again.
Itaru stood up straight, anxious to get rid of the machine. "What is your message?"
It looked down, seemingly embarrassed. "With great apologies, Shimada-sama, my message must be delivered privately." It gestured inside and bowed once more.
Itaru shivered uneasily. The jinzou's behavior bothered him more than he'd like to admit. He decided that it was simply too new, that he'd never met one like it before. "Fine," he said, grabbing his tamiken from the shelf as he stepped aside. "But make it quick."
The droid bowed again, removed its sandals—it wore socks underneath—and stepped politely inside. "I apologize for bothering you at this hour."
"You said that," Itaru snarled.
The droid clasped its hands at its waist, looking at the door and back, as though it wanted to flee but had decided against it.
Ridiculous. Droids didn't act like this. They followed their orders and programming. If a droid pretended to have feelings, it was because of a human’s order. Either Count Kuroda-sama had given this droid very specific—and strange—instructions or Gojusan's programming was remarkably advanced.
But what purpose would it serve to have a droid act nervous? To set Itaru at ease? It was failing at that. Everything about this meeting made his skin quiver. "State your message. What does Kuroda-sama want?"
It looked directly into Itaru's eyes. "My master is dead."The full novella is coming soon! If you want to know the moment it comes out, subscribe to the newsletter or follow this blog.
Enjoyed this post? Stay caught up on future posts by subscribing here.
Filed under:
announcements,
books I wrote,
Izanami's Choice,
writing samples
Izanami's Choice -- a story about samurai, robots, and AI singularities
—
February 25, 2016
(4
comments)
I've been head down writing Torment conversations, but I have an important announcement to make: my new novella, Izanami's Choice, is coming soon from Broken Eye Books.
It's a book. That you can buy. About samurai and robots in a cybernetic Meiji-era Japan.
If any of that sounds remotely interesting to you, I recommend you sign up for my newsletter so you'll know when it comes out.
Not sure? Read on!
Tokyo, at the dawn of the 20th century. The Empire has gone through an industrial and political revolution. The samurai are a thing of the past, railroads connect every major city, and the artificial jinzou serve in every aspect of Japanese life, from servants to soldiers to assassins.
Shimada Itaru is an aging ronin, a survivor of samurai rebellions from the early days of the Meiji Restoration. He hates the jinzou, but he knows quite a lot about fighting them -- or he did, before the Emperor made it illegal for humans to carry weapons.
Gojusan is a jinzou framed for her master's assassination. Hunted by her own kind, and unable to turn to the police, she runs to Itaru for help. Before Itaru can throw the jinzou out, assassin droids storm his home, trying to kill them both. Now Itaru's on the run with the thing he hates most, and the only way he's going to get his life back (such as it was) is to figure out what really happened to Gojusan's master.
Of course, the truth is something neither of them suspect.
I'd love to say more, but Torment! Conversations! (Seriously, I need to get back to work if I'm going to make my deadline). Sign up for the newsletter or subscribe to the blog for more information in the near future.
You can also ask me questions, if you like. I'll get to them when I can. (Yes, I'm busy, but sometimes answering questions serves as a nice break. So don't be shy.)
It's a book. That you can buy. About samurai and robots in a cybernetic Meiji-era Japan.
If any of that sounds remotely interesting to you, I recommend you sign up for my newsletter so you'll know when it comes out.
Not sure? Read on!
Tokyo, at the dawn of the 20th century. The Empire has gone through an industrial and political revolution. The samurai are a thing of the past, railroads connect every major city, and the artificial jinzou serve in every aspect of Japanese life, from servants to soldiers to assassins.
Shimada Itaru is an aging ronin, a survivor of samurai rebellions from the early days of the Meiji Restoration. He hates the jinzou, but he knows quite a lot about fighting them -- or he did, before the Emperor made it illegal for humans to carry weapons.
Gojusan is a jinzou framed for her master's assassination. Hunted by her own kind, and unable to turn to the police, she runs to Itaru for help. Before Itaru can throw the jinzou out, assassin droids storm his home, trying to kill them both. Now Itaru's on the run with the thing he hates most, and the only way he's going to get his life back (such as it was) is to figure out what really happened to Gojusan's master.
Of course, the truth is something neither of them suspect.
I'd love to say more, but Torment! Conversations! (Seriously, I need to get back to work if I'm going to make my deadline). Sign up for the newsletter or subscribe to the blog for more information in the near future.
You can also ask me questions, if you like. I'll get to them when I can. (Yes, I'm busy, but sometimes answering questions serves as a nice break. So don't be shy.)
Enjoyed this post? Stay caught up on future posts by subscribing here.
Filed under:
announcements,
books I wrote,
I ♥ Japan,
Izanami's Choice,
science fiction
Want a free story of mine?
—
February 03, 2016
(3
comments)
Want to read a free fantasy story of mine? One you've never read before? I have one for you.
There's a string: you gotta sign up for my mailing list.
But hold on, because there's a better string attached to that string. Once you're on that mailing list, you'll be notified the moment there's new Adam Heine fiction to read.
And there will be new fiction to read. I can't officially say much yet, but you may recall me hinting about a novella? It's coming. Maybe more than that is coming. We'll see!
If you want to know when I've got something new out, or you want to read a new fantasy story, or you just like to sign up for stuff, then sign up for the mailing list now!
There's a string: you gotta sign up for my mailing list.
But hold on, because there's a better string attached to that string. Once you're on that mailing list, you'll be notified the moment there's new Adam Heine fiction to read.
And there will be new fiction to read. I can't officially say much yet, but you may recall me hinting about a novella? It's coming. Maybe more than that is coming. We'll see!
If you want to know when I've got something new out, or you want to read a new fantasy story, or you just like to sign up for stuff, then sign up for the mailing list now!
Enjoyed this post? Stay caught up on future posts by subscribing here.
Filed under:
announcements,
books I wrote
Torment Beta is going live
—
January 21, 2016
(4
comments)
As you read this, either the Torment Beta is live or it will be very soon. A few thousand of our backers (everyone who pledged for it) will get to play the opening and first major location in the game I've been working on for over three years.
Better than that, the Beta will go public on Steam Early Access next week. Anyone -- even you -- can see what I've been working on, and why I haven't talked much about writing (or anything really), for so long.
Am I excited? You bet. I love creating, and I hate not being able to show people what I'm creating. It's about time.
Am I scared? Not as much as you might think. I was scared before the Alpha Systems Tests went out, because Torment is not a typical RPG, and I wasn't sure what people would think of it. But the Alpha backers got it. They read thousands of words, made tough decisions, and they got it.
The Beta has its rough edges that I'm sure we'll get comments on, but the stuff that really makes it Torment -- the art, the writing, the characters, the choices -- that's the stuff I'm least worried about. It's all in there. A lot of the remaining work is prettying up the package.
So, yeah, if you want to see what I've been working on all this time, check out the Steam Early Access release next week. Or, if you can't wait -- or you're not sure whether epic reading, tough choices, and dying Earth fantasy is your thing -- then watch this video, where my boss Brian Fargo and colleague George Ziets play through the first hour of the Beta. Enjoy.
Better than that, the Beta will go public on Steam Early Access next week. Anyone -- even you -- can see what I've been working on, and why I haven't talked much about writing (or anything really), for so long.
Am I excited? You bet. I love creating, and I hate not being able to show people what I'm creating. It's about time.
Am I scared? Not as much as you might think. I was scared before the Alpha Systems Tests went out, because Torment is not a typical RPG, and I wasn't sure what people would think of it. But the Alpha backers got it. They read thousands of words, made tough decisions, and they got it.
The Beta has its rough edges that I'm sure we'll get comments on, but the stuff that really makes it Torment -- the art, the writing, the characters, the choices -- that's the stuff I'm least worried about. It's all in there. A lot of the remaining work is prettying up the package.
So, yeah, if you want to see what I've been working on all this time, check out the Steam Early Access release next week. Or, if you can't wait -- or you're not sure whether epic reading, tough choices, and dying Earth fantasy is your thing -- then watch this video, where my boss Brian Fargo and colleague George Ziets play through the first hour of the Beta. Enjoy.
Enjoyed this post? Stay caught up on future posts by subscribing here.
Filed under:
announcements,
Torment
Accomplished this year; expect to accomplish next year
—
January 01, 2016
(3
comments)
My head has been deep in Torment for so long that I feel like I haven't done anything else this year. Turns out I have!
House of Ivy and Sorrow. A young adult fantasy from Natalie Whipple about witches. I have always loved Natalie's worldbuilding, and I love unique takes on witches. House of Ivy and Sorrow delivers both.
Primordia. A graphic adventure in the classic style of the Sierra *Quest games, with a heavy dose of influence from Planescape: Torment. It's an insanely cool world in which humans are gone and only intelligent -- and surprisingly sympathetic -- robots remain. Written and designed by Tides of Numenera's own Mark Yohalem. If you liked Planescape or Space Quest, you should definitely check this out.
Frostborn. A middle-grade, Norse-influenced fantasy novel from Lou Anders. If Banner Saga were a book about a boy and a half-giantess, this is what it would feel like. My boys loved it. I loved it. I need to get my hands on the sequel for them.
Shovel Knight. A crowd-funded side-scroller in which you play a knight whose primary weapon is his shovel. It's way more fun than that sounds. Shovel Knight is Mega Man and Ducktales and every platformer I've ever loved.
Tales of Monkey Island. If you know Monkey Island, then odds are you've heard of this one, but I only just played it this year. I love it almost as much as the Curse of Monkey Island (being my favorite of the series). My only real problem with it is that there will probably never be a sequel.
What did you love in 2015?
- The public got to see part of that game I'm working on.
- I got two new short stories published: "The Patch Man" and "Curiosity."
- I officially met the requirements to be an active member of SFWA (not that I've joined yet, but I can!).
- I read 11 books. (That's not a good reading year for me, but a couple of those books were part of James Clavell's enormous Asian Saga, and I also critiqued a couple of novels).
- I went to PAX, had breakfast with Pat Rothfuss, and even spoke to people.
- I wrote a novella.
- I have a new novel on sub.
- And in my personal life: our blind daughter started school, we finally made progress in getting our paperless child an ID card, I fell in love with Star Wars again, and the teen-formerly-known-as-Sullen is no longer sullen -- she even laughs at my jokes again!
- The public will get to see the rest of the game I'm working on, and we'll find out whether the last three years were worth it. (Hahaha! I'm just kidding. I haven't had to worry about income for three whole years! What do I care if you like the game or not?)
- (Still kidding. Please like the game.)
- You'll probably get to read that novella I wrote.
- I may finally discover a way to consistently write novels as well as design computer games for a living. Either that or time travel. We'll see!
House of Ivy and Sorrow. A young adult fantasy from Natalie Whipple about witches. I have always loved Natalie's worldbuilding, and I love unique takes on witches. House of Ivy and Sorrow delivers both.
Primordia. A graphic adventure in the classic style of the Sierra *Quest games, with a heavy dose of influence from Planescape: Torment. It's an insanely cool world in which humans are gone and only intelligent -- and surprisingly sympathetic -- robots remain. Written and designed by Tides of Numenera's own Mark Yohalem. If you liked Planescape or Space Quest, you should definitely check this out.
Frostborn. A middle-grade, Norse-influenced fantasy novel from Lou Anders. If Banner Saga were a book about a boy and a half-giantess, this is what it would feel like. My boys loved it. I loved it. I need to get my hands on the sequel for them.
Shovel Knight. A crowd-funded side-scroller in which you play a knight whose primary weapon is his shovel. It's way more fun than that sounds. Shovel Knight is Mega Man and Ducktales and every platformer I've ever loved.
Tales of Monkey Island. If you know Monkey Island, then odds are you've heard of this one, but I only just played it this year. I love it almost as much as the Curse of Monkey Island (being my favorite of the series). My only real problem with it is that there will probably never be a sequel.
What did you love in 2015?
Enjoyed this post? Stay caught up on future posts by subscribing here.
Filed under:
books I read,
real life,
Torment
In which you can read a new story of mine
—
December 12, 2015
(4
comments)
On December 21st, there's a new anthology out which includes "Curiosity," my Cthulhu space story you may have heard me mention, alongside stories from several other fine authors -- including Monte Cook Games's Bruce Cordell.
If you have any love in your heart at all, you will pre-order your copy right now!
Super science. Madness. Transhumanism.
This is the dawn of posthumanity. Some things can’t be unlearned.
Gleaming labs whir with the hum of servers as scientists unravel the secrets of the universe. But as we peel away mysteries, the universe glances back at us. Even now, terrors rise from the Mariana Trench and drift down from the stars. Scientists are disappearing—or worse. Experiments take on minds of their own. Some fight back against the unknown, some give in, some are destroyed, and still others are becoming… more.
The human and inhuman are harder and harder to distinguish. Mankind is changing, whether it wants to or not, with brand new ways of thinking. What havoc is wreaked by those humans trying to harness and control their discoveries? As big science progresses and the very fundamentals of this universe are understood, what stories are being hushed up?
Of course, the Old Ones laugh at our laws, scientific and otherwise.
These are transhumanist near-future science fiction tales of the Cthulhu Mythos. These are tales of more than merely cosmic dread. They exist in our world of the next couple years. This is the era of big science and—what is that? We’ll be right back.
Authors: Desirina Boscovitch, Lynda Rucker, Samantha Henderson, Daria Patrie, Kaaron Warren, Richard Byers, Damien Angelica Walters, Spencer Leary, Joshua L. Hood, Jeff C. Carter, Simon Bestwick, Matt Maxwell, Shannon Fay, Adam Heine, Mike Allen, Darrell Schweitzer, Cody Goodfellow, Bruce R. Cordell, Pete Rawlik, A.C. Wise, Robert Brockway, Nate Southard, Molly Tanzer, Joshua Alan Doetsch, Thomas M. Reid, Clinton J. Boomer, L.A. Knight, Lizz-Ayn Shaarawi, J.M. Rozanski
Editors: Scott Gable & C. Dombrowski
If you have any love in your heart at all, you will pre-order your copy right now!
Super science. Madness. Transhumanism.
This is the dawn of posthumanity. Some things can’t be unlearned.
Gleaming labs whir with the hum of servers as scientists unravel the secrets of the universe. But as we peel away mysteries, the universe glances back at us. Even now, terrors rise from the Mariana Trench and drift down from the stars. Scientists are disappearing—or worse. Experiments take on minds of their own. Some fight back against the unknown, some give in, some are destroyed, and still others are becoming… more.
The human and inhuman are harder and harder to distinguish. Mankind is changing, whether it wants to or not, with brand new ways of thinking. What havoc is wreaked by those humans trying to harness and control their discoveries? As big science progresses and the very fundamentals of this universe are understood, what stories are being hushed up?
Of course, the Old Ones laugh at our laws, scientific and otherwise.
These are transhumanist near-future science fiction tales of the Cthulhu Mythos. These are tales of more than merely cosmic dread. They exist in our world of the next couple years. This is the era of big science and—what is that? We’ll be right back.
Authors: Desirina Boscovitch, Lynda Rucker, Samantha Henderson, Daria Patrie, Kaaron Warren, Richard Byers, Damien Angelica Walters, Spencer Leary, Joshua L. Hood, Jeff C. Carter, Simon Bestwick, Matt Maxwell, Shannon Fay, Adam Heine, Mike Allen, Darrell Schweitzer, Cody Goodfellow, Bruce R. Cordell, Pete Rawlik, A.C. Wise, Robert Brockway, Nate Southard, Molly Tanzer, Joshua Alan Doetsch, Thomas M. Reid, Clinton J. Boomer, L.A. Knight, Lizz-Ayn Shaarawi, J.M. Rozanski
Editors: Scott Gable & C. Dombrowski
Enjoyed this post? Stay caught up on future posts by subscribing here.
Filed under:
announcements,
books I wrote,
science fiction
Subscribe to:
Posts (Atom)