Uncle Iroh on Revision

— April 23, 2012 (11 comments)
When I talked about why I don't hate synopses, some of you were disappointed. I talked about how I got myself to actually write one, but you wanted to know how to write one well, to which my completely useless solution was "Make it sound good."

It's good advice, but not very practical. Drafting is (for me) the hardest part of writing, but revision is where real novels are made. It's something you have to be good at to make it in this business. Unfortunately, it's not something I can give an algorithm for (not yet). But I do have some tips to share with the help of my favorite uncle.

Remember Your Basics
You know all those rules you learned? About commas and semicolons and spelling and grammar? About description and metaphor and not starting a story with the MC waking up? Revision is where you apply them.

Feel the Flow
When you read your story, you see everything you've ever dreamed or imagined. When someone else reads it, they only see what you tell them. As you're revising, you have to empty your mind and think, "Does this actually flow? Or do I just think it does because of all the extra stuff in my head?"

Kill It With Fire
You might not be able to predict when your reader will be bored, but you can tell when you are. If some part of the story (query, synopsis, etc.) is boring to you, it will bore someone else. Insert some voice, connect us with the character through emotions or goals, or just kill the whole thing. You'd be surprised what doesn't have to be there.

Credit: Dark Kenjie
Work Your Belly Off
Revision is hard, and like all hard things, it takes practice. You have to develop a feel for how a new reader will interpret things, an eye for where things slow down, an ear for voice. You can practice by getting critiques and fixing your own stuff, but you can only do that for so long before you run out of material.

If you really want to practice hard, the trick is to critique other people's stuff. You don't even have to network to do it. Just hit up Miss Snark's First Victim or Evil Editor or Critters.org. Work those critting muscles like a fat fire-bender stuck in prison!

Relax
Yeah, I know I just said to work your belly off, but you need to relax too. Partly because you need a break from the story to even hope to read it like a new reader, but also because writing is hard, and you need to take care of yourself. A man (or woman) needs his rest.

What are your tips for revision?

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Getting better at something is a very, very, slowly, gradually, very, very slow thing

— April 20, 2012 (4 comments)
And that's all I have to say about that.


(Totally unrelated, my agent sister Daisy Carter is having a Q&A with our agent on her blog. So if you've got any questions for Tricia Lawrence (and maybe want to win a free book), head on over there!)

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Why Should You Get an Agent?

— April 18, 2012 (8 comments)
(Remixed from a post over two years ago, when self-publishing wasn't quite the thing it is now. I'm still of the opinion that agents are a Very Good Thing. Opinions on self-publishing can be found here.)

When I first started querying, I didn't know if I should query agents or editors. I was only vaguely aware of what agents did. Based on my experience with real estate agents, I knew they handled the legal stuff and took a cut, that was about it.

I wanted help with the legal stuff, and preferred an agent to a lawyer. I figured I'd get one eventually, but I wasn't very adamant about it back then. Two things tipped me over the edge.

The first (though I don't remember where I read it) was this: say you submit to all the hundreds of agents and they reject your work. You can still submit to the editors.*

But, if you submit to all those editors who accept unagented queries and they reject you, any agent you get afterward will be quite disappointed to find half their prospective editors already said no.

* Though if all the agents are rejecting you, I don't know why you'd expect different from the editors.


The second was Tobias Buckell's author advance survey. I love statistics, and Tobias got some good ones from a decent sampling of authors. If you're at all interested in what authors make, I suggest you read it. But basically: the median advance for first-time authors with an agent was $6,000; the median advance to the unagented was $3,500.

Some quick math: the agent's cut is 15%. For the agented authors, then, the net gain was $5,100. Still significantly more than that of the unagented.

As far as I know, that 15% is the only downside to having an agent. If agents are making back 3x that, while simultaneously haggling for your rights, selling those rights for more money, and generally ensuring you don't get screwed -- all while you are busy with the task of actually writing -- the choice of agent or no seems like a no-brainer.

(From a publisher's point of view, it seems to me that they could save a lot of money by encouraging writers to submit to them unagented. But then Moonrat has a good list of reasons why editors would prefer to work with agents anyway. So there you go).

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How I Came to Not Hate Synopses

— April 16, 2012 (10 comments)
Synopsesesssssss, we hates them! Curse them and crush them!

But then I had to write two in a row, with no time to procrastinate. I still don't like them, but I no longer fear them. Why?

Because I found an algorithm.

STEP #1: Plan the story. Or write it, in the case where you're writing a synopsis after the draft. Either way works, but writing the synopsis before the draft makes it easier to condense things, I think.

STEP #2: Write the Crappy Synopsis. Just write everything that happens, in whatever order you think of it. Always telling, never bothering to show unless you happen to think of it that way. Always remember: no one will ever see this version.

STEP #3: Make a list of Main Events. Use the Crappy Synopsis as a guide. Just write a sentence or two per event. Try to pick events that are critical (and skip events that are merely transitional), but don't worry if you get too many.

STEP #4: Make a list of Condensed Events. In a new document, take the Main Events list and condense it. Delete every event you can (meaning the synopsis still makes sense without it). Combine the events that you can almost-but-not-quite delete into other critical events.

REPEAT STEP #4 until your list is about as long as you want the synopsis to be. For me, that's usually 2-3 pages. Keep in mind that what appears "critical" in novel form may not be necessary to understand the synopsis. You can cut a lot more than you think you can.

Then again, I like cutting better than adding.

STEP #5: Write the Friggin' Synopsis. Use the Condensed Events List as your guide. This is usually the hard part, but for me, by the time I got here, I was mostly turning each list item into its own paragraph. It was like magic.

STEP #6: Revise. Make it sound good. Make it flow. Add voice where you can.

And that's it! Will it work for you? Heck, I don't know. All I know is my agent liked both of my synopses and now I don't have to write one for a while.

Hm, maybe that's why I don't hate them at the moment.

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Legend of Korra

— April 13, 2012 (14 comments)
Apparently the follow-up series to the greatest thing ever airs tomorrow. I'm going to have to ask the entire internet to not talk about it until they make DVDs and ship a set to Thailand.


Man, being a commodore sucks.

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Why Book-to-Movie Adaptations Are So Freaking Hard

— April 11, 2012 (16 comments)
  1. Because you're squishing a whole novel -- which, if adapted scene-for-scene would be about 4-8 hours -- into a tiny, tiny 2-hour box.
  2. Because you're turning words that can describe anything into pure sight and sound. If the characters don't say it or do it on-screen, it never happened.
  3. Because you're taking the individual interpretations of thousands of readers and saying, "No, actually, this is what it was like."
All of which guarantees somebody will be unhappy. Honestly, I'm shocked whenever an adaptation is actually good.

Although admittedly, sometimes even a really bad adaptation can get me to read the book.

What's your favorite book-to-movie adaptation? What's your least favorite?

Other than Lord of the Rings (which was nigh-PERFECT), I thought they did a good job with Watchmen. Yeah, they took away Adrian's self-doubt at the end, but I liked how Adrian framed Manhattan instead of a random alien. It was the first time I thought an adaptation actually improved on the source.

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My Favorite Anime

— April 09, 2012 (17 comments)
I can't believe this blog has been going for nearly 4 years, and I have barely scratched the subject of anime. Well that ends now! Here are my top 5 anime series of all time.

(If you don't know what anime is, start here, though odds are you've already seen it. Apparently, I was watching it as a kid and didn't even realize it.)

(For my top anime movies, please see the entire collected works of Hayao Miyazaki.)

#5 Samurai Champloo
Genre: Hip-hop historical fiction, samurais
Premise: Two rival master swordsmen are rescued from execution by a teahouse waitress, who makes them vow to help her find "the samurai who smells of sunflowers."
Why I like it: Awesome fight scenes, unique liberties taken with the Edo period, and hilarious banter between the two swordsmen.

#4 The Vision of Escaflowne
Genre: Science fantasy, mechas, dragons, steampunk future-telling devices
Premise: A girl gets transported to the magical world of Gaea, where she must use her psychic gifts to help a dispossessed prince fight off an evil empire.
Why I like it: Mechas, dragons, and clever questions on what it means to know and change the future.

#3 Neon Genesis: Evangelion
Genre: Science fiction, mechas, metaphysics
Premise: A teenager is recruited as an elite mecha pilot by his estranged father, to protect the Earth from a series of increasingly-deadly "angels."
Why I like it: Mechas and clandestine gov't organizations
Why it's not #1: Cuz the ending is weird, man. Really weird.

#2 Naruto
Genre: Fantasy, ninjas
Premise: A ninja orphan, shunned because of the monster that was sealed inside him at birth, is determined to become the greatest ninja in his village.
Why I like it: Ninjas, clever tactics and strategies, ninjas, like a hundred characters with backgrounds and motivations that matter, ninjas, ninjas, ninjas
Why it's not #1: Because it's at 477 episodes (and counting). About a third of those are filler.

#1 Cowboy Bebop
Genre: Science fiction
Premise: Spike and Jet travel the solar system, scraping a living as bounty hunters.
Why I like it: Witty banter, smart characters, mysterious pasts, a tight storyline from beginning to end, and one really smart corgi.



Keep in mind there are lots of series I haven't seen (Fullmetal Alchemist, for example, would probably be on this list, but I've still got over 20 episodes to go!).

What's your favorite anime? And if you don't have one, why aren't you watching Cowboy Bebop right now?

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