Points of View: First Person

— November 04, 2009 (4 comments)
Points of view are tricky things. What kinds are there, and what's the difference? Why would you choose to use one over the other? Can you switch POVs mid-novel? This mini-series is intended to answer those questions. (Quick tip: the answer to the last question is yes).

Grammatically, first person just means "I" instead of he or she. But in fiction, if all you're doing is changing the he's to I's, then you're doing it wrong.

First person is a chance to get inside a character's head. Done right, the reader will identify with that character strongly, feel what they feel. The reader will get to know them more personally than with other POVs; they will see the world through their eyes.

First person also has the advantage of feeling more truthful. The narrator is involved in the story -- they were there when it happened -- so it feels less like fiction and more like an eyewitness account.

What makes first person work can also be limiting. For example, the reader only knows what the narrator knows and only sees what they see. Depending on how you want the tension presented, this can take some planning. Also, first person is inherently a flashback. This isn't so much a limitation as something to be aware of. If the main tension is that the narrator might die, well, that tension is gone every time the reader remembers that the narrator is telling the story.

Some tips on writing in first person:
  • Find the narrator's voice. The biggest thing first person has going for it is that you get to speak in the voice of a character all the time. If the narrator's voice is just a third person narrator who says "I" instead of "he," it's almost a waste of the POV.
  • Know why the narrator is telling the story. Are they trying to vindicate themselves? Keep others from making the same mistake? Tell their side of what happened? It doesn't have to be a unique reason, nor does the narrator ever need to say it explicitly, but as the writer you should know what it is.
  • Know who the narrator's audience is. Like above, it doesn't have to be stated explicitly, but you should know who the narrator is telling the story to.
  • Don't slip into other character's heads. WRONG: "I watched Nora from across the room. She was upset -- worried about the upcoming deal." BETTER: "I watched Nora from across the room. She looked upset -- probably worried about the upcoming deal."
  • Don't show what the narrator is doing without ever getting into their heads about why. This is just as bad as not giving the narrator a voice.
  • The narrator should be present at all major events. Otherwise the narrator might only hear about the climax from a friend, which is lame. A corollary to this is that the narrator should be active at the major events, not just a bystander.
One last thing: the unreliable narrator. Like the name says, this is a narrator that cannot be trusted. They might be insane, have a strong bias, or might simply be trying to deceive the reader. Done well, this is a powerful device that can make for some crazy twist endings. But like most powerful devices, it's hard to do well, and done poorly, it's just annoying.

DONE WELL: Fight Club, Chuck Palahniuk.
ARGUABLE: Beach Road, James Patterson (I liked it, but others who saw the twist coming, or who just got mad, didn't).
DONE POORLY: "The Stillborn Dead", a short story by me, which you will never read (failed because the narrator's secret was lame and/or didn't make sense).

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Because the World Needs Another NaNoWriMo Post

— November 02, 2009 (11 comments)
I must not have been very connected to the writer's blogging world last year, because I can't ever remember hearing so much about NaNoWriMo all at once. Why am I writing about it too? Because I'm aware that not all of my readers are writers, and may not even know what NaNo is. Friends, this one's for you.

NaNoWriMo is short(ish) for National Novel Writing Month. Each year in the month of November, thousands of writers and wannabe writers disappear as they attempt to write 50,000 words in one month. The idea is primarily twofold: (1) to prove to yourself and others that you actually can write a novel -- time is not lacking, only motivation -- and (2) to give yourself said motivation with deadlines and accountability (i.e. all the other writers who are doing the same thing).

The contest is free. The rules are loose. There is no prize.* It's just fun. As someone who once wrote a novel just to prove to myself that I could do it, I can fully appreciate the heart behind NaNo. I've always wanted to do it, but I don't think Cindy would understand why I had to disappear for 2-5 hours every day until I wrote 1,667 words (really 2,000, because I would need days off). Or rather, she might understand, but she wouldn't put up with it.

Also I'm not sure I need it. Not like I'm some crazy-fast writer or anything (I'm really, really not), but I know I can finish, and I figure I'll get faster with time. Plus this way, I don't have to abandon my wife and children any more than I do already.

If you want to know more, the NaNoWriMo website has all the information you could ever want and more. So what about you? Are you doing NaNo? Why or why not?

Also, because I wasted about a half hour on MST3K clips today, I found one to share with you.




* Other than the use of an image on your website and self-confidence... Come to think of it, that's a pretty good prize. I could use some more images.

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That Thing Where I Draw: Azrael

— October 30, 2009 (10 comments)
This sketch is for Natalie's Halloween Party/Contest. The contest closes tonight at 7 pm (MST), so you can still enter if you've got something that fits the fairly broad criteria:
I want to know what your characters (and/or you) are going as for Halloween—and you gotta be creative about it. Write me flash fiction (1k words max) about them at my awesome virtual Halloween Party. Or take a picture of you in your costume. Or draw your characters all dressed up and ready to groove. Whatever, just have fun with it.
Top two winners get to commission a drawing from Natalie. I've already won one such prize, so I kinda hope somebody else wins. At the same time I couldn't resist entering. Aside from the fact that I needed something to draw this week, I've got an air pirate who's very essence is Halloween...


Legends surround the dread pirate Azrael like a cloak. They say he can disable a ship's cannons with a look, that he can fly or freeze a man with his breath. They call him the angel of death and say he feeds on the souls of men.

Others say he's just a man in a cloak and painted face, but their voices are none too loud when they say it.

Azrael's career was brief but legendary. In the two and a half years he terrorized the skies, no one was safe. With his crew of heartless Savajes,* Azrael hit merchant convoys, luxury fareways, and even big Imperial warships. His bounty climbed as high as eighteen million, in the year before he disappeared.

The story goes that one of Azrael's treasures -- a stone that tells the future -- came with a curse, and it destroyed him. Many claim to have seen him since, perhaps searching for his lost bauble, but most dismiss these as ghost stories. Whether he lives or not, the Imperial bounty stands to this day, and will until the Navy finds proof of Azrael's death.


* Not "savages" -- these are folk from the islands of Savajinn.

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In Search of the Perfect Utensil

— October 28, 2009 (10 comments)
For some, the perfect eating utensil is the most elegant, the most practical, or simply whatever they're used to. But me? I want a utensil that allows me to eat the most amount of food with the least amount of trouble. Let's begin.

(Also, this has absolutely nothing to do with writing. Don't worry. There's an Air Pirates sketch coming on Friday).

Like most Westerners, I grew up with the knife and fork. It's the perfect combination for a culture that eats primarily meat (although I'll never understand the common manners that dictate you switch hands for slicing and eating). Ideally suited for steak, the fork/knife can handle a wide variety of other foods. So it's good, but not the best. Let's look at some other options.

The chopsticks are the choice of the East. They are an elegant utensil, and you're super-cool if you can use them (in the West anyway). But cool as they are, they just don't make any sense for countries whose primary dish is rice. I mean, seriously guys, how am I supposed to eat this?

Next up is the spork. The scooping action makes it an ideal choice for rice and small pastas, and the tongs give it the versatility to spear larger chunks of food. The spork is almost perfect, but used alone, it is difficult to shove reluctant peas onto the shovel or to slice foods too big for one bite.

Enter Thailand. In Thailand, chopsticks are only used for noodle dishes (sometimes not even then). The preferred combination is a fork and spoon, but you'll have to throw out your Western mindset, and put the fork in your left hand. The spoon is your primary utensil.

The spoon allows you to carry much more food. The fork, meanwhile, provides the means to fill the spoon to overflowing with a minimum of effort. You can also use the fork and spoon in conjunction to cut almost anything except a tough steak. But then why are you eating tough steak anyway?

The fork-and-spoon is the best combination I've found yet, to the point where I often ask for a spoon when I visit the States. But there is one eating utensil that tops even these.

The tortilla! The tortilla is amazing in that it doubles as a plate, but you can eat it! Pile it with food, roll it up, and shove as much into your mouth as you can handle. The best part is, when you're done, there's nothing left to wash but your hands.

Geez, I could go for some Mexican food right now.

How about you? What do you like to eat with?

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In Memoriam, Murdered Darlings

— October 26, 2009 (5 comments)
I'm more than halfway done with the 2nd Edit, and most of the major rewrites are finished. So now I'm mostly skimming through the remainder and changing references to things that no longer exist.

In doing so, I've had to delete bits I really liked. I'm putting some of them here in memoriam. I don't know how they'll come across out of context like this, but at least I'll know they're here, living forever in the internet.

This is from the first chapter, where Hagai goes to town to pick up the post for Aunt Booker. The village never figured very much in the novel, but I really liked the name.
Hagai hiked down the road to where the village stopped and the shady jungle began. It wasn't far. The village consisted of a dozen buildings on either side of the road. It didn't even have a real name. People called it Ontheway, because it was quicker than saying "those hovels you pass on the way to the Monastery." Hagai only had to walk past Moi's coffee shop, the restaurant that served Anican food, and Teresa's House of Virtue before he was in the relative cool of the jungle.

Originally, Hagai's father was not actually shown in the novel. Everything the reader learns about him, or Hagai's old life on the shipyard, came from little details like the one in this excerpt. Unfortunately, it had to go along with Aunt Booker.
"Who ever knows where they're going?" Aunt Booker turned to arrange some books. "What matters is how you get there."

"So how do I get there?" asked Hagai.

She laughed her loud, hearty laugh. "I ain't an augur, honey. Some things you just gotta figure out by yourself."

"Is that why my father sent me here?"

"Ha!" She whirled to face him. "Your father sent you here cuz you're a lazy, good-for-nothing lump who forgets to even eat 'less somebody tells him to."

Hagai frowned. "Those are his words, aren't they."

"No, they're mine," she said, not unkindly. "Keifer would've said it with more color."

From Sam's first chapter, in which we see him as a little boy asking why his father hasn't come back from the war yet. This was the chapter that got deleted, but I always liked the last line of this excerpt.
"Why're they fighting then?" Sam asked.

His mother sighed. "It's hard to explain. Somebody killed Justitia's emperor, then - "

"Who?"

"Who knows, love? But the Imperium got into it with Salvadora after that."

"I bet it was that piking bastard, Ignacio!" Sam drew his sword and made a couple of slashing motions for emphasis.

"Samuel Thomas Draper! Where did you learn such language?" She crossed her arms. "Is that how they talk in those picture stories of yours?"

"No," Sam lied.

"We'll see," which meant she would probably flip through his Reaper stories the next chance she got. Sam would have to remember to hide issue #8.

This last scene is also from Sam's past. He's older now, almost 18 years, and living in the big city. He works in a machinist shop by day, while by night he beats up on cruel factory owners and corrupt police. He also spends time in bars looking for information about the secret mission that killed his father.
"How'd you hear about this?" Sam asked the barkeep.

"Ain't no pub rumor, s'truth. A piking Imperial Commodore came in here the other day, poured the whole thing to me."

Sam was impressed. It was the first real bit of information he'd gotten since they moved to Grenon. He handed Alton another coin for his trouble. "So why'd he tell you all this?"

"Ah, now," Alton pinched the coin between two fingers, "man's gotta have some secrets. Else who'd pay me for my stories?"

"True enough." Sam took a sip from the cup that'd been getting warm in his hand. "You ain't getting rich from this piss, s'truth."

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That Thing Where I Draw: Porco Rosso

— October 23, 2009 (9 comments)

Pastels are fun. They're like crayons for adults!

This is a scene, somewhat simplified, from one of my very favorite movies. Seaplanes, air pirates, and bounty hunters. How can you go wrong?

After messing around with pastels last week, I could tell they weren't really good for detail work, not like pencil or ink. But I was curious as to how inexact they really were, so I figured I'd try a cartoon. Turns out, if you're careful, you can still do a lot.

Pastels are so different from what I normally do. I hardly know anything about colors or shapes, preferring instead lines and shading (although I hardly know anything about shading either, now that I think about it). Among other things, it's forcing me to be looser with my drawing, which is a good thing. I normally get so stressed out over getting everything exactly right that drawing ceases to be fun. But doing this one was fun from the start, even in the sketching phase.

Maybe if I'm lucky, some of that freedom will shift into my writing process. Who knows? Anyway, my favorite part is the propeller.

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Trust and Grace

— October 21, 2009 (4 comments)
Gosh, that title sounds like it belongs on my other blog. Anyway...

When we read something, anything, we want to know that we can trust the author. If we trust that the author knows what they're doing, we'll give them more grace when they make "mistakes" like using unnecessary adverbs or telling when they should be showing. We trust that eventually they'll explain whatever we don't understand.

Conversely, if we don't trust the author, those mistakes will stick out like they were written in sparkly red ink. If we don't understand something right away, rather than say, "I'm sure that's there for a good reason," we say, "That's stupid. It doesn't make any sense."

But trust is hard to come by, and worse, it's subjective.

We trust authors whose work we've read and liked before. We trust authors sold at Barnes & Noble more than self-pubbed authors peddling their works online. We trust authors recommended by friends.

We trust authors that we know personally. This is why referrals work. This is why agents and editors are nicer if you've met them in person. This is also why it's so hard to get honest criticism of our work, and why agents don't care if your mom and ten of your best friends said the manuscript was "better than Dan Brown."

So if you're unknown, unpublished (or self-published), and you don't know the reader personally, how do you get the reader to trust you? All you've got left, then, is your first impression.

Your first impression is your first sentence, first paragraph, first page, and in many cases, your query letter. This is why it's so important. It's not that the agent/editor won't read on if they suck, it's that they decide -- often subconsciously -- whether you're an amateur or professional based on the first thing they read. Everything they read afterward is colored by that.

If they see amateur mistakes straight off, then the fancy prose they see later might be seen as "trying too hard" or at best "potential." On the other hand, if they decide they're in the hands of a soon-to-be professional, then occasional sloppy prose they see later might be interpreted as "mistakes I can help them fix."

So don't tell them what your mom and ten best friends thought. Don't tell them you're the next Stephanie Meyer. Don't infodump. Don't try to describe every single character and subplot in a 250-word query.

Do find a critique group. Do read Nathan Bransford's comprehensive FAQ on publishing and getting published. Do read as many of the posts you can at Query Shark, Evil Editor, Miss Snark, and any number of other agents' and editors' blogs around the web. Do whatever it takes to find out what first impression you're making.

Then make a better one.

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