- Open up your current work in progress. If you have no WIP, go to step 3.
- Leaving it in its current formatting, copy the 5th sentence on page 21, and paste it into the comments of this post. If your WIP does not have 21 pages, go to the last page divided by 2 (round up).
- If you have no WIP, use the 21st page/5th sentence of the book you are currently reading.
- If you are not currently reading a book, then get off the internet right now and read one.
Random Sentence Meme
—
February 06, 2009
(10
comments)
I'm mutating a meme for writers (don't worry if you're not a writer, I still have instructions for you below):
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Filed under:
fun
A Spectator's View of Publishing's Future
—
February 06, 2009
(6
comments)
UPDATE: See the comments for two more interesting articles on this topic.
Everyone's been talking about the future (or sometimes the end) of publishing lately. As a spectator, I am totally unqualified to talk about it, but I'm going to anyway because it's my blog and that's the way I like it. (Likewise, if this is a little stream-of-consciousness, I apologize. I'm kind of thinking out loud.)
I used to think that authors write the books, then publishers do all the printing, marketing, and selling of it so that we don't have to. It turns out that's not true (people have been talking about that too). So if all but the best selling authors are expected to do their own marketing, what is the publisher doing?
As far as I can see, they (1) get art for your cover, (2) pay for the printing, (3) get your book in bookstores, and (4) get your book in at least the basic review places. Those are good things. It's very hard for regular people to do any but (2), and if you are self-published, you can't do (3) or (4) at all.
But how many people read those reviews and then buy the book? Is that a lot of copies there? It's some, certainly, but it's not your main readerbase (well, certainly not in my genre). Similarly, who is buying books at bookstores (other than MattyDub and me, who would live at Borders if they let us)? That's some copies as well, but the bookstores seem to be dying which implies that fewer and fewer people are buying from there. That trend might not continue, but what if it does?
What I'm saying is, if the majority of my readerbase is coming from my own marketing efforts, then what do I get by being with a publisher?
Okay, okay. You get a lot of proofreaders who know what they're talking about, which makes your book a lot better and gives it Credibility. I don't want to knock that. Credibility is good. But it's possible to write a good book, and get a huge readerbase, without the credibility of a publisher. It's hard, but no harder, I think, than getting a publisher to begin with.
I guess my real point is that all the trends seem to be moving the advantages of a publisher away from them and into the hands of small authors. The internet is enabling us more, the slow death/metamorphosis of the publishers is requiring us to take on more. If the publishers don't figure this out soon, someone on the internet will find a way to hand out Credibility to self-published books, and then it will all be over.
Well, not over. Different.
(Bonus Question: how do I self-publish books on the Kindle? No print runs, no art required. I think that would undercut almost everything that's left of Big Publishing, if it can be done.)
Everyone's been talking about the future (or sometimes the end) of publishing lately. As a spectator, I am totally unqualified to talk about it, but I'm going to anyway because it's my blog and that's the way I like it. (Likewise, if this is a little stream-of-consciousness, I apologize. I'm kind of thinking out loud.)
I used to think that authors write the books, then publishers do all the printing, marketing, and selling of it so that we don't have to. It turns out that's not true (people have been talking about that too). So if all but the best selling authors are expected to do their own marketing, what is the publisher doing?
As far as I can see, they (1) get art for your cover, (2) pay for the printing, (3) get your book in bookstores, and (4) get your book in at least the basic review places. Those are good things. It's very hard for regular people to do any but (2), and if you are self-published, you can't do (3) or (4) at all.
But how many people read those reviews and then buy the book? Is that a lot of copies there? It's some, certainly, but it's not your main readerbase (well, certainly not in my genre). Similarly, who is buying books at bookstores (other than MattyDub and me, who would live at Borders if they let us)? That's some copies as well, but the bookstores seem to be dying which implies that fewer and fewer people are buying from there. That trend might not continue, but what if it does?
What I'm saying is, if the majority of my readerbase is coming from my own marketing efforts, then what do I get by being with a publisher?
Okay, okay. You get a lot of proofreaders who know what they're talking about, which makes your book a lot better and gives it Credibility. I don't want to knock that. Credibility is good. But it's possible to write a good book, and get a huge readerbase, without the credibility of a publisher. It's hard, but no harder, I think, than getting a publisher to begin with.
I guess my real point is that all the trends seem to be moving the advantages of a publisher away from them and into the hands of small authors. The internet is enabling us more, the slow death/metamorphosis of the publishers is requiring us to take on more. If the publishers don't figure this out soon, someone on the internet will find a way to hand out Credibility to self-published books, and then it will all be over.
Well, not over. Different.
(Bonus Question: how do I self-publish books on the Kindle? No print runs, no art required. I think that would undercut almost everything that's left of Big Publishing, if it can be done.)
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Filed under:
business of writing,
self-publishing
Turning an Idea into a Story
—
February 04, 2009
(6
comments)
In Orson Scott Card's writing books Characters and Viewpoint and How to Write Science Fiction and Fantasy, he mentions this thing he does called A Thousand Ideas in an Hour. It's fun to do and a good way to get past writer's block.
The idea is this. You start with whatever idea you have, then begin asking these three questions: How? Why? What result? For example, you've got a princess locked in a tower. How did she get there? Why is she locked up? What happens as a result? Every answer is a branch. Some branches will end quickly, others will lead you into the rest of your story if you continue to ask the same three questions. Toss in a little, "What could go wrong?" and toss out anything that feels too cliche, and you've got yourself a story.
I did this with a class of highschoolers a year ago, and I think it was their favorite part of the class. It went something like this:
Try it out and see what you come up with. Better yet, tell me how you brainstorm to get past writer's block.
The idea is this. You start with whatever idea you have, then begin asking these three questions: How? Why? What result? For example, you've got a princess locked in a tower. How did she get there? Why is she locked up? What happens as a result? Every answer is a branch. Some branches will end quickly, others will lead you into the rest of your story if you continue to ask the same three questions. Toss in a little, "What could go wrong?" and toss out anything that feels too cliche, and you've got yourself a story.
I did this with a class of highschoolers a year ago, and I think it was their favorite part of the class. It went something like this:
Me: Let's start with something simple. Give me an occupation.I think around here we had to end the class, but hopefully you get the idea. It's really fun to do in a group with a leader - someone asking the questions and picking the most interesting paths to follow. I tried to follow paths that sounded more original to me and had more conflict potential. It's what I try to do with my own stories too.
Teacher.
Banker.
Lifeguard.
Swimmer.
Okay, let's go with the banker. What could go wrong at a bank?
It could get robbed.
Sure. I don't think we need to ask why yet, so how might this happen?
A man walks in with a gun and asks for money.
Some men take the bank hostage.
Someone blows up the safe.
Someone inside the bank robs it.
Okay, great. Let's go with someone inside the bank. Who could do that? Who's inside a bank?
Bank tellers.
Security guards.
Managers.
How could one of these folks rob the bank?
The guard could let other robbers inside the bank.
The teller could grab some money off the counter when nobody's looking.
The guard could raise a false alarm and, while everyone's distracted, go into the vault.
...or take money off the counter.
...or take money from someone's pocket.
What about the security guard. Why would he do that?
He hates his job.
He's been planning to rob the bank for months/years, and got hired so he could do it.
He needs the money for his daughter's operation.
Try it out and see what you come up with. Better yet, tell me how you brainstorm to get past writer's block.
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Filed under:
writing tips
Endings
—
January 31, 2009
(4
comments)
I recently received a short story rejection from Beneath Ceaseless Skies. It was a nice rejection; he explained what he liked about the story and what didn't work for him. The more I think about it, the more I realize that the things that didn't work for him were things I didn't like either. One of those things was the ending.
I have a problem with endings. I always have. I can remember getting reports back in 4th grade with all the red pen on the last paragraph. "Needs a better conclusion," it would say.
One problem is I don't plan them well. For all my neuroses about planning ahead, the truth is that I plan the near parts in excellent detail, with increasingly less detail towards the end. So by the time I get there, I am often left with all these plots and subplots crashing together, knowing who wins and who dies, but never knowing how.
This happens a lot in smaller scenes throughout the writing process, and I always figure something out, but for the ending that something has to be really good. That's hard to do when so much of the story has already been decided.
My other problem with endings, I think, is that I don't care about them. Oh, I know how important they are, and my very favorite books are those with amazing endings. What I mean is, when I first fall in love with a story I'm writing, it's never the ending I'm thinking of. It might be the world, or the speculative element, or one of the characters, but it's never the ending.
My Beloved Alpha Reader told me she loves the way I end chapters - could I just end the novel like that? The problem (I told her) is that what makes my chapters are the cliffhangers. I'm real good at cliffhangers. I can pull a decent scene- or chapter-ending cliffhanger out of almost anything. But if I ended my book like that, I'd make a lot of readers mad (including myself - I hate books that end with blaring cliffhangers).
Okay, so here we are. You're all readers. What makes a good ending to you? I know the basics - the logistics, if you will: It must answer most, if not all, of the questions raised earlier in the story. It must make sense, arising naturally from the plot and characters (e.g. no deus ex machina). It should not be boringly predictable (though it doesn't always have to have a major twist). What else, then? These things make an ending not bad, but what do you think makes one good? What are your favorite endings and why?
(Be kind with your answers to that last one. Mark spoilers appropriately.)
I have a problem with endings. I always have. I can remember getting reports back in 4th grade with all the red pen on the last paragraph. "Needs a better conclusion," it would say.
One problem is I don't plan them well. For all my neuroses about planning ahead, the truth is that I plan the near parts in excellent detail, with increasingly less detail towards the end. So by the time I get there, I am often left with all these plots and subplots crashing together, knowing who wins and who dies, but never knowing how.
This happens a lot in smaller scenes throughout the writing process, and I always figure something out, but for the ending that something has to be really good. That's hard to do when so much of the story has already been decided.
My other problem with endings, I think, is that I don't care about them. Oh, I know how important they are, and my very favorite books are those with amazing endings. What I mean is, when I first fall in love with a story I'm writing, it's never the ending I'm thinking of. It might be the world, or the speculative element, or one of the characters, but it's never the ending.
My Beloved Alpha Reader told me she loves the way I end chapters - could I just end the novel like that? The problem (I told her) is that what makes my chapters are the cliffhangers. I'm real good at cliffhangers. I can pull a decent scene- or chapter-ending cliffhanger out of almost anything. But if I ended my book like that, I'd make a lot of readers mad (including myself - I hate books that end with blaring cliffhangers).
Okay, so here we are. You're all readers. What makes a good ending to you? I know the basics - the logistics, if you will: It must answer most, if not all, of the questions raised earlier in the story. It must make sense, arising naturally from the plot and characters (e.g. no deus ex machina). It should not be boringly predictable (though it doesn't always have to have a major twist). What else, then? These things make an ending not bad, but what do you think makes one good? What are your favorite endings and why?
(Be kind with your answers to that last one. Mark spoilers appropriately.)
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Filed under:
writing process,
writing tips
The Pillar of Skulls
—
January 26, 2009
(4
comments)
Near the gate between the first and second layer of Hell, there lies a grotesque monument of the damned. Towering more than a mile high, howling and writhing with eternal torment, is a terror to match any other in the Nine Hells.
Here lies the Pillar of Skulls. It seethes with the frustration and hatred of a billion souls, moaning and wailing in endless, hopeless agony.
Yet here, too, lies the greatest store of knowledge in all the planes of existence. For among the Pillar's eternal prisoners lie great thinkers, world leaders, teachers, scientists... the entirety of the world's lore and experiences can be found within.
And so once in a great while, a seeker of knowledge will brave Hell itself to speak to the Pillar. But should they survive the charred wasteland, should they avoid the endless legions of Lord Bel's devils, should they escape the watchful eyes of the five-headed Tiamat, they must still contend with the Pillar itself.
When a visitor comes, the billion skulls fight each other to make themselves heard. The surface of the Pillar billows and pulsates, one skull appearing - howling unintelligible obscenities - then disappearing as quickly to be replaced by another.
Even should the seeker find the right one - a soul who has the information they are after - there is a price. For every skull on the Pillar, every soul doomed to live out eternity in the Nine Hells, wants only one thing. "I'll tell you what I know," they will say. "I'll do anything you ask. Just, please, take me off this pillar. Please, I...
"I just want to be published."
Here lies the Pillar of Skulls. It seethes with the frustration and hatred of a billion souls, moaning and wailing in endless, hopeless agony.
Yet here, too, lies the greatest store of knowledge in all the planes of existence. For among the Pillar's eternal prisoners lie great thinkers, world leaders, teachers, scientists... the entirety of the world's lore and experiences can be found within.
And so once in a great while, a seeker of knowledge will brave Hell itself to speak to the Pillar. But should they survive the charred wasteland, should they avoid the endless legions of Lord Bel's devils, should they escape the watchful eyes of the five-headed Tiamat, they must still contend with the Pillar itself.
When a visitor comes, the billion skulls fight each other to make themselves heard. The surface of the Pillar billows and pulsates, one skull appearing - howling unintelligible obscenities - then disappearing as quickly to be replaced by another.
Even should the seeker find the right one - a soul who has the information they are after - there is a price. For every skull on the Pillar, every soul doomed to live out eternity in the Nine Hells, wants only one thing. "I'll tell you what I know," they will say. "I'll do anything you ask. Just, please, take me off this pillar. Please, I...
"I just want to be published."
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Filed under:
business of writing,
fantasy,
fun,
query letters
Keeping Up With the Internet
—
January 23, 2009
(5
comments)
Depending on how you count, there are over a hundred social networking sites out there and God only knows how many blogs. It's impossible to keep up with everything, even if you cut out all the crap you don't care about.
My own personal slice consists of 57 blogs, 23 Twitterers, and 244 Facebook friends (at current count). I interact in these venues as well, writing tweets, commenting on Facebook and blogs, as well as updating two blogs of my own.
I don't have the time to do all this, of course. I've got five kids and a novel to write. I want to share with you a couple of tools that have made my life simpler and (if you haven't already found similar tools) can maybe make yours simpler too.
* I have found a way to get Twitter to update Gmail, but it still works less than half the time. I'm hoping they fix the problem soon, or ping.fm figures out a solution. (You hear me, Google Titans? I want you to work with other developers!).
My own personal slice consists of 57 blogs, 23 Twitterers, and 244 Facebook friends (at current count). I interact in these venues as well, writing tweets, commenting on Facebook and blogs, as well as updating two blogs of my own.
I don't have the time to do all this, of course. I've got five kids and a novel to write. I want to share with you a couple of tools that have made my life simpler and (if you haven't already found similar tools) can maybe make yours simpler too.
- Google Reader. In the year 2009, you have to have some kind of RSS reader (similarly, if you have a website, you have to have a feed - I'm looking at you, Homestar!). I like Google Reader because (a) it checks the feeds automatically, (b) it feels like Gmail, and (c) I heart Google - they may be the New Evil, but they know how to do a GUI.
- Twitterfox. I started using Twitter while looking for a way to update my Facebook status and Gmail status at the same time.* I stayed there because it connected me to certain friends and the cost in time to use it was small - but only after I found Twitterfox. There are about a thousand ways to read and send Twitter updates, but I like this one because (a) it's a Firefox extension, so I don't have to open another app to use it and (b) it's quiet and unobtrusive (once you tell it not to pop-up a window).
- Ping.fm. I like status updates. They're quick and informative. It started when some friends wrote Gmail statuses that started with "is" (as in "Adam Heine is..."). Facebook was doing the same thing when I got there. When I got around to Twitter, I found myself writing 3 separate updates to separate groups of friends. Ping.fm is a solution to that. Now I can write a single update (sent through Gmail chat even) that automatically gets sent to wherever I want.*
* I have found a way to get Twitter to update Gmail, but it still works less than half the time. I'm hoping they fix the problem soon, or ping.fm figures out a solution. (You hear me, Google Titans? I want you to work with other developers!).
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Filed under:
blogging,
computers,
social media
Skipping Ahead
—
January 15, 2009
(3
comments)
If you didn't already know, I'm mildly OCD. I hate reading books out of order. I won't watch a movie sequel if I haven't seen the first one. I don't even want to watch a TV series unless I start from the beginning. If I'm going to get into a story, I don't want to miss a thing.
That may help you to understand what happened to me the other day.
I was writing chapter 20, in which protagonist and friend are escaping from a pirate lord's prison. As in many of Air Pirate's chapters, there is a fight scene.* Fight scenes always stick me. Mainly because the outline says something to the effect of "Sam and Kiro fight. Sam wins," and I realize I don't know how he wins.
I'm aware that one way of getting through writer's block is to skip ahead to another scene. So I tried that. I started to type "[fight scene]" where the scene would go, intending to move on to what happened after the fight.
But hard as I tried, I just couldn't do it.
I've identified two reasons I couldn't skip ahead. The first is quite sane: I use past events to inform future ones. Minor details that I think of during one scene will come up again later once I'm aware of them. Like in one airship escape sequence (this one, in fact), the police hit Protag's ship with a harpoon-like weapon I made up on the spot. Also made up on the spot was how the protagonists then cut the cables to free themselves, leaving harpoons and severed cables hanging from the airship.
In the next scene, I realized these cables had to be pulled out, so Sam enlisted Hagai to do so. This made for an excellent opportunity to showcase Hagai's low self-esteem and uselessness, and it gave me a good place for Hagai to have a conversation with another character.
Now obviously these sorts of threads and connections can be added after the fact in revision, but as I've touched on before, I'd rather not if I can help it. I'd rather get it right, or at least mostly right, the first time.
But the second reason I couldn't skip ahead - and more likely the real reason - is far less sane. I couldn't make myself skip ahead because, just as if I'd accidentally hit Next on my DVD remote, I felt like I missed part of the action. I wanted to know what happened.
That's right. You think I'm writing for others, but the truth is I'm writing this story, and probably all the others, because I want to know what happens next. I guess that's not so insane. I'm writing for me as much as anyone.
* Out of 28 chapters, 18 have either a fight scene or a chase scene. What can I say? I like action.
That may help you to understand what happened to me the other day.
I was writing chapter 20, in which protagonist and friend are escaping from a pirate lord's prison. As in many of Air Pirate's chapters, there is a fight scene.* Fight scenes always stick me. Mainly because the outline says something to the effect of "Sam and Kiro fight. Sam wins," and I realize I don't know how he wins.
I'm aware that one way of getting through writer's block is to skip ahead to another scene. So I tried that. I started to type "[fight scene]" where the scene would go, intending to move on to what happened after the fight.
But hard as I tried, I just couldn't do it.
I've identified two reasons I couldn't skip ahead. The first is quite sane: I use past events to inform future ones. Minor details that I think of during one scene will come up again later once I'm aware of them. Like in one airship escape sequence (this one, in fact), the police hit Protag's ship with a harpoon-like weapon I made up on the spot. Also made up on the spot was how the protagonists then cut the cables to free themselves, leaving harpoons and severed cables hanging from the airship.
In the next scene, I realized these cables had to be pulled out, so Sam enlisted Hagai to do so. This made for an excellent opportunity to showcase Hagai's low self-esteem and uselessness, and it gave me a good place for Hagai to have a conversation with another character.
Now obviously these sorts of threads and connections can be added after the fact in revision, but as I've touched on before, I'd rather not if I can help it. I'd rather get it right, or at least mostly right, the first time.
But the second reason I couldn't skip ahead - and more likely the real reason - is far less sane. I couldn't make myself skip ahead because, just as if I'd accidentally hit Next on my DVD remote, I felt like I missed part of the action. I wanted to know what happened.
That's right. You think I'm writing for others, but the truth is I'm writing this story, and probably all the others, because I want to know what happens next. I guess that's not so insane. I'm writing for me as much as anyone.
* Out of 28 chapters, 18 have either a fight scene or a chase scene. What can I say? I like action.
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Filed under:
Air Pirates,
writing process
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