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If it's not an experiment, why bother?
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I've had to take an extra break here due to sickness (and what a time to take a break!), but I read something a few days ago that's...
2 comments:
How to Write SFF: The Concept of Abeyance
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If you're going to write sci-fi or fantasy, then you need to know about abeyance. Abeyance in fiction is the reader's willingness t...
3 comments:
Do I Need an Editor?
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Hiring an editor can be expensive and scary , but do you need one? That depends on a lot of things—your publishing goals, current progress o...
2 comments:
Prequels, Can They Ever Be Good?
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The year was 1999. My generation hadn't had a new Star Wars movie in sixteen years. We believed the series was done. Over. The trilogy h...
3 comments:
Writing as Resistance
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Politically speaking, a lot happened since I left . I knew it would—I was traveling to the US on Election Day, after all—but the results are...
Personal Status
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Some quick, personal updates for those of you who have been lacking such things. As I said in July , my long-term gamedev contracts ended, a...
1 comment:
What Improvement Actually Looks Like
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One of my favorite games of all time and one of the hardest high-precision platformers I have ever played is Celeste . This game asks you to...
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