Is Torment going to be / has Torment been developed with Unity 5 in mind?
It turns out this was a more complicated question than one would think. We're planning to move to Unity 5, but we weren't sure about that for a long time (and even now, there's still a fair amount of work to do before the move is official).
Further details from our illustrious wizard/programmer, Steve Dobos:
We
started work on Torment before Unity 5’s full feature set was
announced. By the time Unity 5 became a known quantity, we had already
done much work on the
engine for Unity 4. So the benefit of a move to Unity 5 will be
limited for Torment. The primary justification for a move to Unity 5 is
the new Mecanim system. We’ve put much effort in to the animation of
our characters, and the Mecanim upgrades will help
organize our complex animation trees.
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