A couple of weeks ago, I announced my debut on Thaumatrope. Multiple people informed me that this makes me a professional writer, but I just remembered that a small piece of my writing has already been published for payment long ago.
In a past life, I was a scripter for the role-playing game, Planescape: Torment. A scripter is like a programmer, except instead of writing complicated graphical algorithms, I wrote simple scripts that told each character and creature what to do. Perhaps the simplest example being:
IF See( PC )
THEN
Attack( PC )
END
I was also responsible for putting the levels together. Designers designed them and wrote the dialogue, artists drew everything, and I put the pieces together so it worked. On one level, I required a piece of dialogue to inform the player that he'd have to leave his party behind before entering the Immortal's Tomb. The designer told me to write it myself. I present to you the first 72 words of my publishing career (click to enlarge):
It's wordy, I know. I mean, I wrote it ten years ago. And anyway, in a game that contains an estimated 800,000 words, seventy-two is negligible. But these are my first words written and published for money.
So I guess I've been professional for a decade now and didn't know it.
Ugh, really wordy. Here, I gotta fix it at least a little:
ReplyDeleteYou open the gate. An icy wind causes you to shiver. You hear an indistinct whispering, but in a second it is gone and all is silent... You realize you have been here before, and you have a strong feeling that your companions must not follow you in.
I wanna fix it again. I'm so George Lucas:
DeleteYou open the gate, shivering in a sudden icy wind. Something whispers from the dark, then is silent. You have been here before, and you have a strong feeling your companions must not follow you in.
Can I just say I'm sooo jealous? There was one point in my life where I wanted to do art for video games. Writing would have been cool, too. I was a bit of a Final Fantasy junkie back in the day.
ReplyDeleteThat is just super cool.
Hey, where's that page that guy made who was stalking you in the forums? I can't find it and I think all your AE readers would enjoy it.
ReplyDelete-Matt
Wow, that's even cooler!
ReplyDeleteI can't see the picture. Oh no! Your debut as a published author will ever be opaque to me.
ReplyDeleteNatalie: making video games was my dream since I was like 11. I got to do it for about a year and a half, and only stopped because the hours would have potentially destroyed my brand new marriage. I still miss it though. I mean, I'm still talking about it, so obviously.
ReplyDeleteMattyDub: I believe this is what you are referring to. (Note: not everything on that page is true).
fairyhedgehog: Maybe it's some Blogger error. Maybe if you try again? Can you see the direct link here?
It's working for me now. I've no idea what was wrong before.
ReplyDeleteSo I can marvel at the wonderful D&D-style writing. It's actually rather good, although I agree that your edited version is better. And it was paid-for, which is more than I can say about anything I've ever written.
Well, the only thing I could find inaccurate on that site was that your 1997 Saturn had more than the standard options - did I miss something?
ReplyDelete-Matt
Um...
ReplyDeleteNo, that was it.
You're effing kidding me.
ReplyDeleteI LOVED Planescape: Torment!
Well... Original unfixed version still my favorite. :-/
ReplyDelete